Integración con CYD, mejoras en BASIC, mejor interfaz
ZX Story Flow » Devlog
🚀 Novedades de la Versión [2026.03.03]
¡Gran actualización! Hemos añadido potentes herramientas para facilitar la creación y compatibilidad de tus aventuras.
- Importación desde MuCho: ¿Ya tienes una aventura escrita en el formato de texto de MuCho? Ahora puedes importarla directamente y convertirla en un mapa visual de nodos de forma automática.
- Integración con CYD (Choose Your Destiny):
- Exportación nativa al motor narrativo CYD.
- Gestión de Código General (Cabecera/Pie): Define lógica global, variables y estilos directamente desde la configuración del proyecto.
- Opciones de Elegibilidad: Controla visualmente qué opciones aparecen según el estado del juego en el motor CYD.
- Editor Visual Potenciado:
- Redimensionado de Nodos: Ajusta el tamaño de cada pantalla individualmente para organizar mejor los textos largos.
- Localizador de Descendientes: Haz clic derecho en un nodo para resaltar instantáneamente todo el flujo de decisiones que nacen de él.
- Modo Avanzado: Alterna entre una edición sencilla y una avanzada con controles técnicos (flags, atributos) según tu nivel.
- ID Únicos: Sistema anti-colisión para pantallas.
- Motor BASIC V2 (Optimizado):
- Gestión inteligente de etiquetas y saltos
GO TOautomáticos. - Compactación de código para ahorrar memoria en el Spectrum.
- Editor de Gráficos (UDGs): Diseña tus propios caracteres para el separador y selector mediante una matriz de píxeles integrada.
- Gestión inteligente de etiquetas y saltos
- Internacionalización: Soporte completo para Portugués (UI y exportación).
- Herramientas Pro: Regla de 32 caracteres (estándar Spectrum) y Panel de ayuda de sintaxis contextual.
🚀 Version [2026.03.03] Highlights
A massive update! We’ve added powerful tools to streamline your creative process and expand engine compatibility.
- MuCho Import: Already have a text-based adventure? Import your existing MuCho scripts and automatically convert them into a visual node map.
- CYD (Choose Your Destiny) Integration:
- Native export to the CYD narrative engine.
- Global Code Management: Define headers, footers, variables, and global logic directly in the project configuration.
- Option Eligibility: Visually toggle which choices are shown based on game state for the CYD engine.
- Enhanced Visual Editor:
- Node Resizing: Manually adjust individual screen sizes to fit your content and layout perfectly.
- Highlight Descendants: Right-click any node to instantly see all downstream paths and logic flow.
- Advanced vs Simple Mode: Toggle technical controls (flags, attributes) on or off to focus on writing or logic.
- Auto Unique IDs: Smarter screen naming system.
- Smart BASIC Engine (V2):
- Intelligent label handling and optimized
GO TOjumps. - Automatic code compaction and renumbering to maximize hardware memory.
- UDG Graphics Editor: Design custom pixel symbols for your selectors and separators right inside the editor.
- Intelligent label handling and optimized
- Multi-Language: Full Portuguese support added (UI and export).
- Pro Writing Tools: 32-character guide ruler and contextual syntax help panel.
🚀 Novidades da Versão [2026.03.03]
Uma grande atualização! Adicionamos ferramentas poderosas para facilitar a criação e a compatibilidade das suas aventuras.
- Importação de MuCho: Já tem uma aventura escrita no formato de texto MuCho? Agora você pode importá-la diretamente e convertê-la em um mapa visual de nodos automaticamente.
- Integração com CYD (Choose Your Destiny):
- Exportação nativa para o motor narrativo CYD.
- Gestão de Código Geral (Cabeçalho/Rodapé): Defina lógica global, variáveis e estilos diretamente na configuração do projeto.
- Opções de Elegibilidade: Controle visualmente quais opções aparecem de acordo com o estado do juego no motor CYD.
- Editor Visual Aprimorado:
- Redimensionamento de Nodos: Ajuste o tamanho de cada tela individualmente para organizar melhor textos longos.
- Localizador de Descendentes: Clique com o botão derecho em um nodo para destacar instantaneamente todo o fluxo de decisões.
- Modo Avançado: Alterne entre uma edição simples e uma avançada com controles técnicos (flags, atributos).
- Motor BASIC V2 (Otimizado):
- Gestão inteligente de rótulos e saltos
GO TOautomáticos. - Compactación de código para economizar memória no Spectrum.
- Editor de Gráficos (UDGs): Desenhe seus próprios caracteres para o separador e seletor.
- Gestão inteligente de rótulos e saltos
- Internacionalización: Suporte completo para Português.
¡Vuelve a la era dorada del software! / Back to the golden age of software! / De volta à era de ouro do software!
Files
zx-story-flow.zip Play in browser
Mar 03, 2026
ZX Story Flow
Visual Choice Adventure Editor
| Status | Released |
| Category | Tool |
| Author | Juntelart |
| Tags | ZX Spectrum |
More posts
- Versión 1.0 "Gold"78 days ago
- BASIC mejorado y MuCho más!!!!! 😂92 days ago
- Mejor editor, gestión de proyecto y multiidiomaFeb 26, 2026
Comments
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Thank you so much for this. Borders! Hurrah! I also really prefer the selection system as opposed to entering a number! Nice! :D
I seem to be having issues with how to use the 'advanced' features. I click on the feature, the text appears in the window, but nothing seems to work (It just prints it)
For example, if I want to clear the screen I add the cls: 0 command to the window by clicking on it.
When the game runs in the export, the command just appears as the text that I wrote. So in this case, cls: 0 is printed on the screen.
Am I being an idiot and doing something wrong here?
Anyway, happy to see these new additions! Will dive into it more! Thank you! :D
QS =D
Please attach an screenshot to test it,
Hey there.
Here's a video of me making a test project and adding cls:0 to the first screen, and an image (in the same folder as the saved .tap file) in the second screen.
https://gyazo.com/39dfab84e3a3df80249dd2b493bf396f
The second video is the result running on ZXSP (I also tried it on Retro Visual Machine).
https://gyazo.com/f8decbd842087b1b50894628a743826f
You can see it's not working quite as expected!
I'm using an M4 MacBook Air and Safari version 26.3 - I've also tried ZXSF with Firefox, and on a PC with Firefox. Same result :(
Hope that helps, and any advice would be appreciated!
Cheers!
QS =D
Sorry I think I should explain better this point.
If you want to use all MuCho “power” You should to export to MuCho (txt) and compile with this engine.
Documentation
Download
In a few days I will publish a video explaing MuCho compilation.
Not all MuCho features ara available on BASIC. Tap is a BASIC version. We are working to add all MuCho fatures possible, for example, now are implementing images. But now only some parts of MuCho ara implemented.
Sorry for the missunderstood.
Ah, no problem, that makes sense! I'll have a look into Mucho, and look forward to the video! :)
QS =D